The Fortune Cards are a collectible within Gigantic as well as a key feature of the game. Each card has a task which, upon its completion, will award the player with Prestige and Crowns, as well as reveal a part of the lore.
Cards are divided by category – a card may be based upon the world – Major Arcana, or upon a Hero – Minor Arcana. Cards further are dived by sets of 3 rarity types, which reward player with a designated amount of Rubies with completion:
Common – +50
Rare – +100
Legendary – +300
Overall amount of all available in the game cards, counting all rarities, is 549. Player can have a hand of maximum 7 cards to complete in a time. To get a new card player should make a draw. Draws can be obtained through a couple of different means:
Daily Draw – player gets 1 draw for login the game once in a day
With each draw, the chances of receiving a Rare or Legendary card increases. However, the chances of receiving a card that has not yet been completed decreases.
Major Arcana cards can be completed by any hero. They're divided by 2 sets of Major Arcana: Low (see below) and High (see other tab).
THE JESTER
Challenge
Earn 30 assists.
Many lords have sought the wisdom of the Seer only to find their fate mocked by the cards.
THE JESTER
Challenge
Earn 60 assists.
The Seer's laugh may change from jovial to ominous with the turn of a single card.
THE JESTER
Challenge
Earn 90 assists.
Who can say whether the Seer is an instrument of the Eternals or a wildcard for them as well?
THE MAGICIAN
Challenge
Earn 8 different types of badges in a single game.
The first Hierophant spoke also of an enemy. A being who sought to subvert the Eternals at every turn.
THE MAGICIAN
Challenge
Earn 10 different types of badges in a single game.
Even as Aurion arose under the blessing of the Eternals, others arose under the Magician's gift of sorcery.
THE MAGICIAN
Challenge
Earn 12 different types of badges in a single game.
Sorcerers of Devaedra embrace both the Emperor and the Magician. The bringer of law and the bringer of secrets.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 20,000 total health.
The priests of Aurion gained their healing arts from the Eternals.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 40,000 total health.
The third Hierophant prayed to the Eternals, seeking a way to spread the light without war.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 60,000 total health.
As her houses of healing spread, the Empire grew. The third Hierophant is worshipped as the High Priestess to this day.
At the end of the seventh night, as the kiss of dawn touched the edge of the sky, a voice rang out. “Arise, and be Our shepherd of shepherds. Be Our servant and Our speaker.”
THE TWINS
Challenge
Win 2 matches while in a Crew with at least one other player.
The Eternals teach of the duality of spirit and flesh. We are all twins.
THE TWINS
Challenge
Win 3 matches while in a Crew with at least one other player.
True peace can only exist where there is unity between the Twins.
THE TWINS
Challenge
Win 4 matches while in a Crew with at least one other player.
So too the bond between Guardian and Hero. Unity of spirit may be found though flesh stands apart.
But she gazed not directly upon the light. She watched the shadows cast upon the earth and trees and stone and upon her very flesh. / And each gift Aurion received from the Eternals, her sister stole.
Starter Cards was a special set of cards that appeared in Beta phase of Gigantic. They were first cards to complete that players were getting after first launch of the game.
Lore Cards was a special type of cards that were planned to be in the game but wasn't released due to layoffs. According to artist Eric Dagley, “they would tell the story of the game through long-term, monthly challenges that would give special rewards/info dumps”[1] and “were also intended to tie in to the monthly content releases, with the item descriptions from that month being used to further supplement the story”.[2]
Fortune Cards are based on famous Tarot cards, which are often used in divination and other esoteric practices. This can be seen in “arcana” terms, numerical order and some of the titles – both actual and seen only as code names (such as “the Hierophant”, or “the Beast” replacing “the Devil”).
Oru, one of the heroes of Gigantic, is deeply related to Fortune Cards in various ways:
Oru is an Eternal that specializes in seeing the future – the cards are his primary instrument, as well as the weapon: “Judgment” for BURN Deals damage over time.buring enemies, “the Beast” for SLOW Reduces movement speed by 20%. MAJOR SLOW(30%) and MASSIVE SLOW(60%) are more powerful.slowing them, “the Joker” (originally titled as “the Jester”) to PUSH Knocks enemies back. This does not stop them from using skills.push them away, and “Death” to deal mortal DAMAGE Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.damage.
Oru was originally designed as an NPC who looked like the crystal ball through which players could “see into the future,” and from which they draw Fortune Cards. He would then react to player's picks with various responses.[1]
An entity on “the Jester” card resembles to Oru, who is referred on card's lore notes as “the Seer” – his name as the member of Eternal pantheon.
Some of achievements were related to completion of Fortune Cards: