Beckett - Cards
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< Beckett
Beckett is a playable Hero in Gigantic. She is a ranged shooter, focusing on her fast and explosive approach to enemies. Armed to the teeth with machine pistols, grenades, and even a cannon – and her one-of-a-kind jetpack ensures she'll live to fight another day.
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Main article: Fortune Cards
THE ADVENTURER I |
Challenge – VICTORY |
COMMON – Win a match as Beckett. |
“Any battle you can walk away from is a good one.” – Beckett |
RARE – Win 3 matches as Beckett. |
“It ain't how you win. It's what you win.” – Beckett |
LEGENDARY – Win 5 matches as Beckett. |
“I'm not in it for the victory. I'm in it for the spoils.” – Beckett |
THE ADVENTURER II |
Challenge – BADGES |
COMMON – Earn 25 badges as Beckett. |
“My coat looks fine as is. I have no need for military ranks or honors.” – Beckett |
RARE – Earn 50 badges as Beckett. |
The mercenary company was a poor fit for Beckett. Their pretentions of military discipline did not suit her. |
LEGENDARY – Earn 75 badges as Beckett. |
The Captain called her reckless and unprofessional. Beckett simply laughed and flew away. |
THE ADVENTURER III |
Challenge – EXPERIENCE |
COMMON – Earn 30,000 match experience as Beckett. |
Beckett collected stories almost as eagerly as she collected artifacts. |
RARE – Earn 60,000 match experience as Beckett. |
“When this is all over, we should get a drink. Torg ale, I'm thinking.” – Beckett |
LEGENDARY – Earn 90,000 match experience as Beckett. |
“In some parts of the Empire, you can find posters describing some of my more colorful exploits.” – Beckett |
THE ADVENTURER IV |
Challenge – KILLS |
COMMON – Kill 20 heroes as Beckett. |
Not every problem is one you can run away from. Even if you have wings. |
RARE – Kill 40 heroes as Beckett. |
Beckett had no love of battle, but she wasn't afraid of it either. |
LEGENDARY – Kill 60 heroes as Beckett. |
The Riftspawn should have stayed on the other side of the portal. |
THE ADVENTURER V |
Challenge – BATTLE |
COMMON – Deal 75,000 total damage to enemy heroes as Beckett. |
Sometimes you can talk your way out of a sticky situation. Usually a little gunfire helps. |
RARE – Deal 150,000 total damage to enemy heroes as Beckett. |
Even a demon will back down after a well-placed rocket. Or two. Or three. |
LEGENDARY – Deal 225,000 total damage to enemy heroes as Beckett. |
The goblins scattered after the grenade exploded. That was all the opening Beckett needed. |
THE ADVENTURER VI |
Challenge – NEMESIS |
COMMON – Earn 3 Nemesis! or Archenemy! badges as Beckett. |
He was relentless. If Beckett ever stayed too long in one place, she knew the bounty hunter would find her. |
RARE – Earn 6 Nemesis! or Archenemy! badges as Beckett. |
The whole thing was a terrible misunderstanding, she mused. Not that she could ever convince them now. |
LEGENDARY – Earn 9 Nemesis! or Archenemy! badges as Beckett. |
The bounty hunter didn't care if she was guilty. He had a job to do, and he was going to do it. |
THE ADVENTURER VII |
Challenge – POWER |
COMMON – Generate 100 power for your guardian as Beckett. |
There was no profit in it, but Beckett couldn't let the golem continue its rampage. |
RARE – Generate 200 power for your guardian as Beckett. |
The bullets bounced harmlessly off its armor, but Beckett was determined to find a way to stop it. |
LEGENDARY – Generate 300 power for your guardian as Beckett. |
A smoldering ruin was all that remained of the laboratory. The golem would not rise again. |
Heroes of Gigantic | |
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