Xenobia is a playable hero in Gigantic. The Shadow Witch, Xenobia uses her dark magic and curses to steal her enemies' lives. She is one of the first heroes to be revealed, debuting in the Pre-Alpha.
Demoralizing Cry upgrade: Increased the strength of the SLOW applied to enemies from 20% to 30%.
Q/LB // WAVE OF SORROW
Wave of Sorrow skill: Altered the skill to launch a ground-based projectile. On impact, enemies are knocked up for 4 seconds.
Mark of Sorrow upgrade: If the enemy has CRACKED ARMOR, the skill now inflicts BROKEN ARMOR (-25 armor, 4 seconds).
E/RB // MARK OF DESPAIR
The right branch upgrades now apply the SLOW to affected targets at the onset of the skill instead of after the damage is applied. Damage is still applied 1.5 seconds after the skill is cast.
Increased the strength of the SLOW applied to enemies from 20% to 30%.
HERO UPGRADES
Focused Might upgrade: Lowed the base attack damage bonus after using your focus from +10% (max +20%) to +7% (max +14%).
SKILL SPECIALIZATIONS Each hero now has a set of "Skill Specializations." These are unlocked at Level 5 and add a special "Clash bonus" when a match transitions to the Clash.
Insult and Injury specialization: RMB/LT: Debuffs from Words of Spite last for 2 seconds longer. DURING THE CLASH: If a debuffed foe dies, reset all cooldowns.
Swift Sorrow specialization: Q/LB: Cooldown of the skill is reduced to 10 seconds. DURING THE CLASH: Cooldown set to 1 second on hit. (This can be triggered once every 20 seconds.)
Reach of Despair specialization: E/RB: Increased targeting range for Mark of Despair. DURING THE CLASH: Hitting a foe gives nearby allies +15% damage (5 seconds).
Screaming Halt upgrade: Fixed a bug where the skill would cripple your enemy regardless of whether they were suffering from a debuff.
Screaming Halt upgrade: Fixed a bug where the Insult and Injury skill specialization would negate the increased duration of the cripple applied by the skill.
F/LS+RS // CURSED SOUL
Added a 0.25 second warning before hitting enemies.
Removed the 1 second delay before the effects would kick in after hitting an enemy with the skill.
Fixed a bug that resulted in the audio effect of Xenobia's Gaze of Envy skill to be heard regardless of distance to, or whether you were the target of, the attacking Xenobia.