Fortune Cards/Major Arcana High

From Gigantic Wiki

Major Arcana cards can be completed by any hero. They're divided by 2 sets of Major Arcana: Low (see other tab) and High (see below).

STRENGTH
Challenge
Deal 100,000 total damage to enemy heroes.
The Virtue of Strength is embodied by the Guardians themselves.
STRENGTH
Challenge
Deal 200,000 total damage to enemy heroes.
The might of the great beasts was once a source of fear in all the lands of Gig.
STRENGTH
Challenge
Deal 300,000 total damage to enemy heroes.
Tamed as Guardians, they now use their strength to serve the Empire.
THE RIVAL
Challenge
Earn 3 Nemesis! or Archenemy! badges.
Now Teth had a sister. / And she was subtle of mind and deed. / And she followed Teth when Teth sought the light of the heart star.
THE RIVAL
Challenge
Earn 6 Nemesis! or Archenemy! badges.
But she gazed not directly upon the light. She watched the shadows cast upon the earth and trees and stone and upon her very flesh. / And each gift Aurion received from the Eternals, her sister stole.
THE RIVAL
Challenge
Earn 9 Nemesis! or Archenemy! badges.
But the stolen gifts were impure and the power was of darkness, not of light.
DEATH
Challenge
Earn 25 kills.
“Do not fear death. Those who die in valor are rewarded in the world beyond.”
– St. Ruslan of Karakesh
DEATH
Challenge
Earn 50 kills.
“Do not fear death. The light of the Eternals will guide you, even when you have passed from this world.”
Hierophant Jhuris
DEATH
Challenge
Earn 75 kills.
“Do not fear death. Master death and bend it to your will.”
Lady Devaedra
TEMPERANCE
Challenge
Earn 3 Assist Spree! badges.
The Virtue of Temperance is celebrated by House Aurion. They wield their power with restraint.
TEMPERANCE
Challenge
Earn 6 Assist Spree! badges.
Sharing imperial rule with the knights of Karakesh showed Aurion was not driven by ambition. Thus the great alliance was born.
TEMPERANCE
Challenge
Earn 9 Assist Spree! badges.
Misguided though Devaedra's sorcerers may be, Aurion offers enlightenment through peace rather than conversion through war.
THE BEAST
Challenge
End 3 enemy killing sprees.
Dark were the days before the coming of the Eternals. / Great beasts held dominion over land, sea, and sky.
THE BEAST
Challenge
End 6 enemy killing sprees.
Then the heart star fell from the sky. / And our world was bathed in light.
THE BEAST
Challenge
End 9 enemy killing sprees.
Touched by the light of the heart star, the beasts were reborn as Guardians, shepherds of land, sea, and sky.
THE TOWER
Challenge
Deal 5,000 damage to enemy guardians.
The Rift had been thought uninhabitable before Devaedra built her tower there.
THE TOWER
Challenge
Deal 10,000 damage to enemy guardians.
Every House Devaedra citadel has a Rift Chamber where Lady Devaedra may project her presence and make her will known.
THE TOWER
Challenge
Deal 15,000 damage to enemy guardians.
It is said Lady Devaedra never leaves her tower. The beings who attend the imperial council are simulacra, of which there are dozens at any one time.
THE STAR
Challenge
Earn 60,000 match experience.
The place of the heart star is sometimes called the Star City or the City of the Gods.
THE MOON
Challenge
Help your team deal 6 wounds to enemy guardians.
“The moon seems inconstant, ever-changing, but there is a deeper truth hidden in its patterns.”
Lady Devaedra
THE MOON
Challenge
Help your team deal 18 wounds to enemy guardians.
“You must face the darkness to find the light.”
Lady Devaedra
THE SUN
Challenge
Generate 100 power for your guardian.
In ancient times, there were those who worshipped the sun as a god.
THE SUN
Challenge
Generate 200 power for your guardian.
Aurion's priests call the sun the First Messenger, who presaged the starfall with each sunset and the rise of the Eternals with each dawn.
THE SUN
Challenge
Generate 300 power for your guardian.
Many of the temples of Aurion celebrate the light of the sun. Its brilliance is a gift from the Emperor for all to see.
JUDGMENT
Challenge
Earn 3 Creature Defender! or Guardian Defender! badges.
The Virtue of Judgment was explained by the Hierophant with the legend of Melkior.
JUDGMENT
Challenge
Earn 6 Creature Defender! or Guardian Defender! badges.
Melkior was the greatest kingdom of its day, but its prince was faithless and full of pride.
JUDGMENT
Challenge
Earn 9 Creature Defender! or Guardian Defender! badges.
His armies grew, but his wisdom did not. In the end his people suffered the ultimate judgment as Melkior destroyed itself.
THE WORLD
Challenge
Earn 3 Summoner!, Herald!, or Harbinger! badges.
Guardians draw their power from the land itself.
THE WORLD
Challenge
Earn 6 Summoner!, Herald!, or Harbinger! badges.
The energy of the land – mortal, magical, or spiritual – feeds the Guardians, making them nearly invincible.
THE WORLD
Challenge
Earn 9 Summoner!, Herald!, or Harbinger! badges.
In time, the land transforms under the influence of its Guardian.