Fortune Cards/Major Arcana Low

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Major Arcana cards can be completed by any hero. They're divided by 2 sets of Major Arcana: Low (see below) and High (see other tab).

THE JESTER
Challenge
Earn 30 assists.
Many lords have sought the wisdom of the Seer only to find their fate mocked by the cards.
THE JESTER
Challenge
Earn 60 assists.
The Seer's laugh may change from jovial to ominous with the turn of a single card.
THE JESTER
Challenge
Earn 90 assists.
Who can say whether the Seer is an instrument of the Eternals or a wildcard for them as well?
THE MAGICIAN
Challenge
Earn 8 different types of badges in a single game.
The first Hierophant spoke also of an enemy. A being who sought to subvert the Eternals at every turn.
THE MAGICIAN
Challenge
Earn 10 different types of badges in a single game.
Even as Aurion arose under the blessing of the Eternals, others arose under the Magician's gift of sorcery.
THE MAGICIAN
Challenge
Earn 12 different types of badges in a single game.
Sorcerers of Devaedra embrace both the Emperor and the Magician. The bringer of law and the bringer of secrets.
THE HIGH PRIESTESS
Challenge
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Heal
other allied heroes or creatures for 20,000 total health.
The priests of Aurion gained their healing arts from the Eternals.
THE HIGH PRIESTESS
Challenge
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Heal
other allied heroes or creatures for 40,000 total health.
The third Hierophant prayed to the Eternals, seeking a way to spread the light without war.
THE HIGH PRIESTESS
Challenge
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Heal
other allied heroes or creatures for 60,000 total health.
As her houses of healing spread, the Empire grew. The third Hierophant is worshipped as the High Priestess to this day.
THE EMPRESS
Challenge
Win 3 matches.
The Eternal Empress is the goddess of victory.
THE EMPRESS
Challenge
Win 5 matches.
The Guardian bond is sealed with a prayer to the Empress.
THE EMPRESS
Challenge
Win 7 matches.
The Empress is also called the Undefeated. No enemy can stand before an army led by Guardians.
THE EMPEROR
Challenge
Earn 50 badges.
As the Empire has spread, so has worship of the Eternal Emperor. The Emperor's will must be served.
THE EMPEROR
Challenge
Earn 100 badges.
We honor the Eternal Emperor in everything we do. Chief among the Eternals, he rules the gods.
THE HIEROPHANT
Challenge
Summon or upgrade 7 creatures.
And while others hid in fear, young Teth approached the fallen star and gazed upon its light. And she was struck blind by its brilliance.
THE HIEROPHANT
Challenge
Summon or upgrade 14 creatures.
Though she could not see, Teth there built an altar. She fasted, keeping vigil at the altar for seven days and seven nights.
THE HIEROPHANT
Challenge
Summon or upgrade 21 creatures.
At the end of the seventh night, as the kiss of dawn touched the edge of the sky, a voice rang out. “Arise, and be Our shepherd of shepherds. Be Our servant and Our speaker.”
THE TWINS
Challenge
Win 2 matches while in a Crew with at least one other player.
The Eternals teach of the duality of spirit and flesh. We are all twins.
THE TWINS
Challenge
Win 3 matches while in a Crew with at least one other player.
True peace can only exist where there is unity between the Twins.
THE TWINS
Challenge
Win 4 matches while in a Crew with at least one other player.
So too the bond between Guardian and Hero. Unity of spirit may be found though flesh stands apart.
THE SKY CHARIOT
Challenge
Earn 3 Killing Spree! badges.
Long ago, the chariot of the Eternals painted fire across the sky. A light to illuminate our world.
THE SKY CHARIOT
Challenge
Earn 6 Killing Spree! badges.
The Hierophant teaches that all of Gig is a chariot. The Eternals guide our course among the stars.
THE SKY CHARIOT
Challenge
Earn 9 Killing Spree! badges.
Sorcerers speak of the Sky Chariot as an instrument of war, raining fire from the heavens.
JUSTICE
Challenge
Earn 3 Revenge! or Avenger! badges.
The Virtue of Justice is celebrated by House Karakesh.
JUSTICE
Challenge
Earn 6 Revenge! or Avenger! badges.
Even before worship of the Eternals spread to Karakesh, her knights were renowned for their honor and chivalry.
JUSTICE
Challenge
Earn 9 Revenge! or Avenger! badges.
In Karakesh, the rights of nobility must be earned anew with each generation. A lord must be protector and champion of the people.
THE HERMIT
Challenge
Win 2 match while solo queuing.
Not all the Eternals have remained in the star city. Some wander the world in disguise.
THE HERMIT
Challenge
Win 3 match while solo queuing.
Travelers tell tales of the Hermit, fateful encounters that bring either salvation or doom.
THE HERMIT
Challenge
Win 4 match while solo queuing.
To find the Hermit, you must first lose yourself.
WHEEL OF FORTUNE
Challenge
Complete 3 other fortune cards.
There are powers in this world older and more mysterious than the Eternals.
WHEEL OF FORTUNE
Challenge
Complete 6 other fortune cards.
In ancient, untouched places, there are whispers on the wind for those who wish to hear them.
WHEEL OF FORTUNE
Challenge
Complete 9 other fortune cards.
Beware the whisper's children. Their promises twist and turn on the ever-spinning wheel of fate.