Major Arcana cards can be completed by any hero. They're divided by 2 sets of Major Arcana: Low (see below) and High (see other tab).
THE JESTER
Challenge
Earn 30 assists.
Many lords have sought the wisdom of the Seer only to find their fate mocked by the cards.
THE JESTER
Challenge
Earn 60 assists.
The Seer's laugh may change from jovial to ominous with the turn of a single card.
THE JESTER
Challenge
Earn 90 assists.
Who can say whether the Seer is an instrument of the Eternals or a wildcard for them as well?
THE MAGICIAN
Challenge
Earn 8 different types of badges in a single game.
The first Hierophant spoke also of an enemy. A being who sought to subvert the Eternals at every turn.
THE MAGICIAN
Challenge
Earn 10 different types of badges in a single game.
Even as Aurion arose under the blessing of the Eternals, others arose under the Magician's gift of sorcery.
THE MAGICIAN
Challenge
Earn 12 different types of badges in a single game.
Sorcerers of Devaedra embrace both the Emperor and the Magician. The bringer of law and the bringer of secrets.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 20,000 total health.
The priests of Aurion gained their healing arts from the Eternals.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 40,000 total health.
The third Hierophant prayed to the Eternals, seeking a way to spread the light without war.
THE HIGH PRIESTESS
Challenge
HEALING Provides HEALTH every second. The amount is determined by the source of the healing.Heal other allied heroes or creatures for 60,000 total health.
As her houses of healing spread, the Empire grew. The third Hierophant is worshipped as the High Priestess to this day.
At the end of the seventh night, as the kiss of dawn touched the edge of the sky, a voice rang out. “Arise, and be Our shepherd of shepherds. Be Our servant and Our speaker.”
THE TWINS
Challenge
Win 2 matches while in a Crew with at least one other player.
The Eternals teach of the duality of spirit and flesh. We are all twins.
THE TWINS
Challenge
Win 3 matches while in a Crew with at least one other player.
True peace can only exist where there is unity between the Twins.
THE TWINS
Challenge
Win 4 matches while in a Crew with at least one other player.
So too the bond between Guardian and Hero. Unity of spirit may be found though flesh stands apart.