Console Commands/Other
From Gigantic Wiki
"Bad" commands
Better to not mess with these commands.
KillViewedActor
- it's a standard UE3 command, that will kill or destroy an entity that is controlled by player - after doing so the game's screen will turn white or black and it won't respond on anything (even on Ctrl+F4), making player shut it down trough “Close” button (if windowed) or Task ManagerForceTitanVulnerable <0/1>
- forces wound mode for friendly (0) or the enemy (1) guardian (can take damage to the heart, other guardian doesn't appear) - apparently it can break guardians' AI
Disabled commands
These commands were disabled by developers or don't do anything; the majority of them are standard UE3 console commands.
AllAmmo
- sets ammo counts to maximum on all weapons - does nothing, even with heroes that have ammo, such as BeckettAllWeapons
- gives the player all the weapons available in the game - does nothing, as it doesn't makes sense in this gameAmphibious
- causes the player to be able to stay underwater virtually indefinitely - does nothing, since there is only one map with watery zones, which greatly damage characters or kill them instantly; this can be avoided withGod
commandChangeTeam
- should toggle player's team; does not appear to function
- ToggleVoiceCommandUIDisplayed - toggles a quick-chat menu - doesn't work
- TestAdminMessage <anything> - admin pop-up - doesn't work
Unknown
- Admin CommandLine[FString]
- QuitMP
- QMSInput InputIndexReceived[INT]
- WriteToLog Param[FString]
- EditAIByTrace
- EnableCheats
To check
- InvertTurn : Inverts X-axis rotation. InvertMouse does the same for the Y-axis, but there's an option for this under Controls.
- ImageGrain <number> : Adds a grain effect (default -1). Decimals allowed.
- InternalDisableCooldowns
- InternalEnableCooldowns
- SetBind <key> <command> : Binds the key to the given console command. Not sure about the list of keys, but N, DELETE and MULTIPLY worked.
- Slomo <number> : Sets the game speed (default 1).
- SuspendAI : Disables AI of bots. Does not affect Guardians and Summoned creatures.
- TakeHit <direction> : Makes your character play the hit animation. Unsure on value for direction (string); any value seems to do the same.
- FreezeAt Here - Show <key> and Stat <key> have a bunch of values. Show toggles debug information in the world and Stat toggles debug information on the HUD.
- SpawnHero (heroname) (teamnumber) (spawnonairship) (viewbot) (tutorialbot) (debugmode) (brainless)
- StartSlither - Start Final Clash