Template:HeroBox
From Gigantic Wiki
Template documentation follows |
---|
Note: the template above may sometimes be partially or fully invisible. |
Visit Template:HeroBox/doc to edit this documentation. (How does this work?) |
- Description
- This is a non-standard infobox for primary pages about heroes, which contain stats, abilities and other gameplay information. It also will add the page to Category:Heroes, and additional role and archetype categories depending on provided values.
- Template uses Extension:TemplateStyles; for styles see Template:BigBox/styles.css.
- Syntax
- Copy and fill the following code:
{{HeroBox |hero = |caption = |lore = |crown = |ruby = |hp = |shield = |armor = |speed = |role = |role2 = |type = |type2 = |offense = |defense = |mobility = |utility = }}
- Usage example
- Code:
{{HeroBox |hero = Xenobia |caption = Curses and control |lore = For a sorcerer, victory begins in the mind. Xenobia has no enemies, only victims. |crown = 5000 |ruby = 400 |hp = 1700 |armor = 15 |speed = 650 |role = Support |role2 = Ranged DPS |type = Control |offense = 4 |defense = 5 |mobility = 4 |utility = 10}}
- Results:
Xenobia |
Curses and control |
For a sorcerer, victory begins in the mind. Xenobia has no enemies, only victims. | |
HEALTH One full segment of in-game health bar represents 500 health points. 1700 ARMOR Reduces incoming DAMAGE by 1% to 1 point of armor. Heroes with light armor have 15 points of FRONT ARMOR and 7 points of BACK ARMOR. Heroes with heavy armor have 25 points of FRONT ARMOR and 18 points of BACK ARMOR. 15 SPEED Base speed value. Heroes can move faster by SPRINTING, JUMPING or DODGING, sometimes at the cost of STAMINA. 650 | |
ROLE | Support / Ranged DPS |
ARCHETYPE | Control |
OFFENSE | |
DEFENSE | |
MOBILITY | |
UTILITY |