Archetype
From Gigantic Wiki
Archetypes in Gigantic describe how a hero plays, with each hero categorized as either a single archetype or a hybrid of two:
- Assassin – Heroes that excel at quickly bursting down low health targets, then quickly escaping
- Bruiser – Heroes that deal decent damage on the frontline, but have to retreat when focused by the enemy
- Caster – Heroes that deal damage with magic and spells
- Control – Heroes that control large areas of the battlefield with their abilities
- Fighter – Heroes that have the combination of mobility, evasion, and damage to both ambush low health targets and scrap in the middle of team fights.
- Healer – Heroes that focus on healing their allies
- Shooter – Heroes that deal damage with guns and bows
- Summoner – Heroes that summon allies to fight alongside them
- Tank – Durable heroes that can survive for extended periods on the front line.
- Utility – Heroes that provide extra utility for teammates such as super jump pads and temporary buffs
See heroes by type