Charnok: Difference between revisions
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'''Charnok''' is a playable [[:Category:Heroes|Hero]] in ''[[Gigantic|Gigantic.]]'' The Fire Mage is a ranged hero that uses his fire skills to burn his enemies. He is one of the first heroes to be released for Gigantic, debuting in the Pre-Alpha. |
'''Charnok''' is a playable [[:Category:Heroes|Hero]] in ''[[Gigantic|Gigantic.]]'' The Fire Mage is a ranged hero that uses his fire skills to burn his enemies. He is one of the first heroes to be released for Gigantic, debuting in the Pre-Alpha. |
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==Abilities== |
==Abilities== |
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! scope="col" style="text-align: center; width: 1000px;" |Upgrade Tier 2 |
! scope="col" style="text-align: center; width: 1000px;" |Upgrade Tier 2 |
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|[[File:Heat Wave.png|thumb|67x67px| |
|[[File:Heat Wave.png|thumb|67x67px|Fireball]] |
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| style="text-align:center;" |'''[LMB] ''' |
| style="text-align:center;" |'''[LMB] ''' |
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Fireball |
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|Hold down to power up a projectile that deals area damage. |
|Hold down to power up a projectile that deals area damage. |
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*'''Burn Notice '''- When fully charged, Heat Wave ignites foes for 3s. |
*'''Burn Notice '''- When fully charged, Heat Wave ignites foes for 3s. |
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*'''Bombastic '''- When fully charged, direct hits with Heat Wave interrupt. |
*'''Bombastic '''- When fully charged, direct hits with Heat Wave interrupt. |
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*'''Bigger Ball of Fire '''- Increase explosion damage and damage radius of |
*'''Bigger Ball of Fire '''- Increase explosion damage and damage radius of Fireball. |
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|[[File:Dragon's Breath.png|thumb|67x67px|Dragon's Breath]] |
|[[File:Dragon's Breath.png|thumb|67x67px|Dragon's Breath]] |
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| style="text-align:center;" |'''[RMB] ''' |
| style="text-align:center;" |'''[RMB] ''' |
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Dragon's Breath |
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|Hold down to breathe flame in a cone. |
|Hold down to breathe flame in a cone. |
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*'''Fire Shelter''' - Reduced range, but you gain +20/40/60 front armor. Armor increases as you hold [RMB]. |
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*'''Armored Breath '''''- ''Reduces all damage taken from the front while channeling. |
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*'''Scorching Flames '''- Dragon's Breath deals more damage, but the max duration is decreased. |
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*'''Turning up the Heat'''- You can channel Dragon's Breath longer. |
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*'''Backdraft |
*'''Backdraft''' - RELEASE [RMB] Send out a flame wave that pushes enemies. -2s cooldown for Dragon's Breath. |
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*'''Incinerate |
*'''Incinerate''' - HOLD [RMB] Incoming projectiles are deflected by Dragon's Breath. |
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*'''Scorching Flames'''- Damage increases as you hit enemies (Max +30% damage). |
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*'''Turning up the Heat '''- Dragon's Breath does more damage the longer it is channeled. |
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*'''Back Burner '''- |
*'''Back Burner '''- Hitting an enemy in the back ignores all armor. |
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|[[File:Detonate.png|thumb|67x67px|Detonate]] |
|[[File:Detonate.png|thumb|67x67px|Detonate]] |
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| style="text-align:center;" |'''[Q]''' |
| style="text-align:center;" |'''[Q]''' |
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|Damage nearby enemies as you launch up, forward, or backward. |
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Detonate |
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|Damage and push nearby enemies as you launch up, forward, or backward. |
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*'''Blast Off '''- Detonate deals additional damage. |
*'''Blast Off ''' - Detonate deals additional damage and pushes enemies further. |
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*'''Dive Bomb''' - TAP [Q] AGAIN: Dive down. On landing, burn nearby foes(3s). |
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*'''Death from Above '''- Other skills can be used while airborne. |
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*'''Parting Gift '''- Detonate leaves a fire area-of-effect for |
*'''Parting Gift ''' - Detonate leaves a fire area-of-effect for 3s. |
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*''' |
*'''Make it Rain Fire''' - During or after Detonate, Fireball [LMB] charges up instantly. |
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*'''Make it Rain Fire '''- While airborne, Heat Wave always fires fully charged projectiles. |
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*''' |
*'''Time of Impact''' - For each enemy you hit, Detonate cooldown is reduced by 3s. (Minimum 3s.) |
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*'''Superheat ''' - [Q]: For 3s after Detonate, Burning you inflict deals +30% damage (+3s cooldown). |
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|[[File:Hot Hail.png|thumb|67x67px|Hot Hail]] |
|[[File:Hot Hail.png|thumb|67x67px|Hot Hail]] |
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| style="text-align:center;" |'''[E]''' Hot Hail |
| style="text-align:center;" |'''[E]''' Hot Hail |
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|Bombard an area with flaming rocks from the sky. |
|Bombard an area with flaming rocks from the sky for 3s. |
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*'''Hot Coals''' - Hot Hail slows ennemies by 25%. |
*'''Hot Coals''' - Hot Hail slows ennemies by 25%. |
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*'''Hunka Burning Love '''- After |
*'''Hunka Burning Love '''- After 2s, a meteor strikes ennemies in the targeted area. |
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*'''Burnination '''- Hot Hail affects a larger area. |
*'''Burnination '''- Hot Hail affects a larger area. |
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*'''Crater '''- Enemies hit by the meteor are stunned. |
*'''Crater '''- Enemies hit by the meteor are stunned. |
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*'''Meteoric Fall '''- Meteor no longer has a delay before landing. |
*'''Meteoric Fall '''- Meteor no longer has a delay before landing. |
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|[[File:Flame On.png|thumb|68x68px|Flame On]] |
|[[File:Flame On.png|thumb|68x68px|Flame On]] |
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| style="text-align:center;" |'''[F]''' |
| style="text-align:center;" |'''[F]''' |
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|Enemies in front of you catch fire. |
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Flame On |
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|Enemies in front of you catch fire and creates burning areas for 4s. |
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*'''Keep Flaming'''- Extends the range of Flame On. |
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*'''Unknown '''- ??? |
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*'''Unknown '''- ??? |
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*'''Resurgence'''- On use, you regain stamina. |
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==Talents== |
==Talents== |
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! scope="col" style="text-align: center;"|Level 3 |
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! scope="col" style="text-align: center;"|Level 5 |
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! scope="col" style="text-align: center;" |
! scope="col" style="text-align: center;"|Level 7 |
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! scope="col" style="text-align: center;" |
! scope="col" style="text-align: center;"|Level 9 |
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|'''Dominator'''<br />+5% damage for each kill without dying (Max +15% damage). |
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'''Wave Race''' |
|'''Wave Race'''<br />[LMB] Fireball charges faster. |
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|'''Ambush'''<br />+20% crit chance and +10% crit damage from behind. |
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|'''Hero's Might'''<br />+10% damage. |
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''[LMB]:'' Heat Wave charges faster. |
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<p style="text-align: center;">'''Dominator'''</p> |
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<p style="text-align: center;">+15% damage while on a killing spree. (3+ kills without dying)</p> |
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<p style="text-align: center;">'''Calling the Shots'''</p> |
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<p style="text-align: center;">When you debuff a foe, nearby allies gain +10% damage for 5s. (Once per 5s.)</p> |
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<p style="text-align: center;">'''Hero's Might'''</p> |
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<p style="text-align: center;">+10% damage</p> |
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|'''Shredder'''<br />[LMB] 30% armor penetration for basic attacks. |
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'''Burning Breath''' |
|'''Burning Breath'''<br />[RMB] Dragon's Breath sets enemies on fire. |
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|'''Reflexes'''<br />+10 back armor. +20 armor vs. splash damage. |
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|'''Hero's Vitality'''<br />+15% maximum health. |
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''[RMB]:'' Dragon's Breath sets ennemies on fire. |
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<p style="text-align: center;">'''Shredder'''</p> |
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<p style="text-align: center;">30% armor penetration.</p> |
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<p style="text-align: center;">'''Armor of Fellowship'''</p> |
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<p style="text-align: center;">+5 armor, +15 while you are not attacking.</p> |
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<p style="text-align: center;">'''Hero's Vitality'''</p> |
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<p style="text-align: center;">+15% maximum health</p> |
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|'''Bloody Minded'''<br />Immunity to Weakness. Recover from Daze twice as fast. |
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|'''Propulsion'''<br />[Q]: Detonate launches you farther. |
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|'''Acrobatics'''<br />Dodging costs 15% less stamina. |
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|'''Endurance'''<br />+33% maximum stamina. |
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<p style="text-align: center;">''[Q]:'' Detonate launches you farther.</p> |
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<p style="text-align: center;">'''Bloody Minded'''</p> |
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<p style="text-align: center;">Immunity to Weakness. Recover from Daze twice as fast.</p> |
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<p style="text-align: center;">'''Another's Keeper'''</p> |
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<p style="text-align: center;">+10% healing power. Gain focus when you buff or heal an ally. (Once oer 5s.)</p> |
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<p style="text-align: center;">'''Endurance'''</p> |
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<p style="text-align: center;">+33% maximum stamina.</p> |
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|'''Battle Fury'''<br />Gain 10% Focus charge for each kill or death. |
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|'''Hail Yes'''<br />[E] Hot Hail has much longer range. |
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<p style="text-align: center;">'''Hail Yes'''</p> |
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|'''Remorseless'''<br />Speed boost and damage boost after every kill. |
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|'''Concentration'''<br />20% faster focus gain. |
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<p style="text-align: center;">''[E]:'' Hot Hail has much longer range.</p> |
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<p style="text-align: center;">'''Battle Fury'''</p> |
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<p style="text-align: center;">Gain 10% Focus charge for each kill or death.</p> |
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<p style="text-align: center;">'''Amity'''</p> |
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<p style="text-align: center;">Gain 80 HP/s for 4s after each assist or kill.</p> |
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<p style="text-align: center;">'''Concentration'''</p> |
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<p style="text-align: center;">20% faster focus gain</p> |
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<p style="text-align: center;">'''Concentration'''</p> |
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<p style="text-align: center;">''[F]: ''Gain extra focus when a foe dies while on fire from your attacks.</p> |
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<p style="text-align: center;">'''Will to Power'''</p> |
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<p style="text-align: center;">+15% damage and 25 armor after using focus.</p> |
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<p style="text-align: center;">'''Aegis'''</p> |
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<p style="text-align: center;">After using Focus, you and nearby allies gain 1000 HP shield (absorbs 75% damage taken)</p> |
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<p style="text-align: center;">'''Perserverance'''</p> |
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|'''Will to Power'''<br />For 5s, +10% damage and +15 armor after using Focus. |
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|'''Getting Warmer'''<br />[F] Gain extra focus when a foe dies while on fire from your [LMB], [Q], or [E] attacks. |
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|'''Infiltrator's Focus'''<br />Increased Focus gain for striking Guardians or Summoned Creatures. |
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|'''Perservance'''<br />For 4s, +75 hp/s and hit reaction immunity after using Focus. |
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==Tips and Tricks== |
==Tips and Tricks== |
Revision as of 07:56, 19 June 2016
Charnok is a playable Hero in Gigantic. The Fire Mage is a ranged hero that uses his fire skills to burn his enemies. He is one of the first heroes to be released for Gigantic, debuting in the Pre-Alpha.
Abilities
Icon |
Name |
Description |
Upgrade Tier 1 |
Upgrade Tier 2 |
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[LMB]
Fireball |
Hold down to power up a projectile that deals area damage. |
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[RMB]
Dragon's Breath |
Hold down to breathe flame in a cone. |
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[Q]
Detonate |
Damage and push nearby enemies as you launch up, forward, or backward. |
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[E] Hot Hail | Bombard an area with flaming rocks from the sky for 3s. |
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[F]
Flame On |
Enemies in front of you catch fire and creates burning areas for 4s. |
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Talents
Level 3 | Level 5 | Level 7 | Level 9 |
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Dominator +5% damage for each kill without dying (Max +15% damage). |
Wave Race [LMB] Fireball charges faster. |
Ambush +20% crit chance and +10% crit damage from behind. |
Hero's Might +10% damage. |
Shredder [LMB] 30% armor penetration for basic attacks. |
Burning Breath [RMB] Dragon's Breath sets enemies on fire. |
Reflexes +10 back armor. +20 armor vs. splash damage. |
Hero's Vitality +15% maximum health. |
Bloody Minded Immunity to Weakness. Recover from Daze twice as fast. |
Propulsion [Q]: Detonate launches you farther. |
Acrobatics Dodging costs 15% less stamina. |
Endurance +33% maximum stamina. |
Battle Fury Gain 10% Focus charge for each kill or death. |
Hail Yes [E] Hot Hail has much longer range. |
Remorseless Speed boost and damage boost after every kill. |
Concentration 20% faster focus gain. |
Will to Power For 5s, +10% damage and +15 armor after using Focus. |
Getting Warmer [F] Gain extra focus when a foe dies while on fire from your [LMB], [Q], or [E] attacks. |
Infiltrator's Focus Increased Focus gain for striking Guardians or Summoned Creatures. |
Perservance For 4s, +75 hp/s and hit reaction immunity after using Focus. |
Tips and Tricks
- You are a teamfight focused hero. You deal AoE damage and should try to be near the back line of your team. Avoid being alone as you are squishy (Fragile).
- Your left-click attack pierces, so use this to your advantage and always try to hit more than one opponent. If a tank character is in between you and another squishy, shoot right through him.
- You move slower while casting Heat Wave, so try not to have any enemies around when doing so.
Trivia
- The "Char" from Charnok refers to the word char, which means to burn.