Template:HeroSkill/Proto

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Description
This is a simplified version of Template:HeroSkill to be used on pages about unreleased heroes. It doesn't offers stats values like cooldown and damage, while icons and upgrades are optional.
Template uses Extension:TemplateStyles; for styles see Template:HeroSkill/styles.css.
Syntax
Copy and fill the following code:
{{HeroSkill/Proto
|name = 
|icon = 
|order = <1-5>
|type = 
|desc = 
|upgrades = yes
<!---- tier 1 left ---->
|L = 
|l = 
<!---- tier 1 right ---->
|R = 
|r = 
<!---- tier 2 left/left ---->
|LL = 
|ll = 
<!---- tier 2 left/right ---->
|LR = 
|lr = 
<!---- tier 2 right/left ---->
|RL = 
|rl = 
<!---- tier 2 right/right ---->
|RR = 
|rr = 
}}
  • icon requires filename
  • order defines keyboard/gamepad binding and is used to apply collapsed parts with upgrades correctly
    • 5 is for focus ability and will add corresponding note
  • type is optional parameter to provide a note like "Basic attack"
  • To add upgrades type upgrades = yes; further parameters:
    • Capital letters parameters, like L and RR, are for titles
    • Lowercase ones, like l and rr, are for descriptions
  • Additional, rarely used parameters
    • nothing = yes – if only title of the skill should be presented and other info about it is available
    • unknown = yes – if there are upgrades but it is unknown in what order they should be, would appear instead of or under normal table of upgrades
Usage example
Simple case for Bolga, code:
{{HeroSkill/Proto
|name = Crush
|order = 1
|type = Basic attack
|desc = Strong Melee Combo. <br>'''Enraged:''' Increases attack speed by 50%.}}
Results:
Crush
LMB / RT
Basic attack
Strong Melee Combo.
Enraged: Increases attack speed by 50%.
More complex case for Roland, code:
{{HeroSkill/Proto
|name = GRAPPLING HOOK
|icon = Skill Icon Roland old 3.png
|order = 3
|desc = Rapidly pulls you to a new location. {{CC|interrupt|Interrupts}} enemies it hits.
|upgrades = yes
|L = Spring Loaded
|l = Increased range and grapple speed.
|LL = Spring to Your Step
|ll = {{buff|speed|Move faster}} for 5s after grappling.
|LR = Out with a Bang
|lr = Leave a grenade behind that {{term|dmg|damages}} /{{CC|push|pushes}} enemies. ''(0.75s fuse)''
|R = The Claw
|r = Increased {{buff|dmg|damage}} and -8s cooldown when you hit a foe.
|RL = Takedown
|rl = On hit, {{CC|stun|stuns}} foes.
|RR = Reel Deal
|rr = '''[Q]+DOWN:''' {{CC|pull|Pulls}} targets to you. No longer grapples.<br>Always triggers 12s cooldown.
}}
Results:
GRAPPLING HOOK
Q / LB
Rapidly pulls you to a new location. INTERRUPT
Disrupts any skills in use and very briefly slows the target's movement.
Interrupts
enemies it hits.
Show/Hide upgrades
Left path
Spring Loaded
The Claw
Increased range and grapple speed. Increased DAMAGE BOOST
Increases outgoing DAMAGE dealt by skills.
damage
and -8s cooldown when you hit a foe.
Spring to Your Step Out with a Bang Takedown Reel Deal
SPEED BOOST
Increases the speed of hero by a percent determined by the skill applying it.
Move faster
for 5s after grappling.
Leave a grenade behind that DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
damages
/PUSH
Knocks enemies back. This does not stop them from using skills.
pushes
enemies. (0.75s fuse)
On hit, STUN
Interrupts and prevents skill usage and movement for the duration of the stun.
stuns
foes.
[Q]+DOWN: PULL
Pulls an enemy to hero's location, interrupting any skills in use and preventing any further skill usage or movement by the enemy while they're being pulled.
Pulls
targets to you. No longer grapples.
Always triggers 12s cooldown.
Right path
The Claw
Increased DAMAGE BOOST
Increases outgoing DAMAGE dealt by skills.
damage
and -8s cooldown when you hit a foe.
Takedown Reel Deal
On hit, STUN
Interrupts and prevents skill usage and movement for the duration of the stun.
stuns
foes.
[Q]+DOWN: PULL
Pulls an enemy to hero's location, interrupting any skills in use and preventing any further skill usage or movement by the enemy while they're being pulled.
Pulls
targets to you. No longer grapples.
Always triggers 12s cooldown.