Template:HeroSkill/Proto
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- Description
- This is a simplified version of Template:HeroSkill to be used on pages about unreleased heroes. It doesn't offers stats values like cooldown and damage, while icons and upgrades are optional.
- Template uses Extension:TemplateStyles; for styles see Template:HeroSkill/styles.css.
- Syntax
- Copy and fill the following code:
{{HeroSkill/Proto |name = |icon = |order = <1-5> |type = |desc = |upgrades = yes <!---- tier 1 left ----> |L = |l = <!---- tier 1 right ----> |R = |r = <!---- tier 2 left/left ----> |LL = |ll = <!---- tier 2 left/right ----> |LR = |lr = <!---- tier 2 right/left ----> |RL = |rl = <!---- tier 2 right/right ----> |RR = |rr = }}
icon
requires filenameorder
defines keyboard/gamepad binding and is used to apply collapsed parts with upgrades correctly5
is for focus ability and will add corresponding note
type
is optional parameter to provide a note like "Basic attack"- To add upgrades type
upgrades = yes
; further parameters:- Capital letters parameters, like
L
andRR
, are for titles - Lowercase ones, like
l
andrr
, are for descriptions
- Capital letters parameters, like
- Additional, rarely used parameters
nothing = yes
– if only title of the skill should be presented and other info about it is availableunknown = yes
– if there are upgrades but it is unknown in what order they should be, would appear instead of or under normal table of upgrades
- Usage example
- Simple case for Bolga, code:
{{HeroSkill/Proto |name = Crush |order = 1 |type = Basic attack |desc = Strong Melee Combo. <br>'''Enraged:''' Increases attack speed by 50%.}}
- Results:
Crush LMB / RT
Basic attack | |
Strong Melee Combo. Enraged: Increases attack speed by 50%. |
- More complex case for Roland, code:
{{HeroSkill/Proto |name = GRAPPLING HOOK |icon = Skill Icon Roland old 3.png |order = 3 |desc = Rapidly pulls you to a new location. {{CC|interrupt|Interrupts}} enemies it hits. |upgrades = yes |L = Spring Loaded |l = Increased range and grapple speed. |LL = Spring to Your Step |ll = {{buff|speed|Move faster}} for 5s after grappling. |LR = Out with a Bang |lr = Leave a grenade behind that {{term|dmg|damages}} /{{CC|push|pushes}} enemies. ''(0.75s fuse)'' |R = The Claw |r = Increased {{buff|dmg|damage}} and -8s cooldown when you hit a foe. |RL = Takedown |rl = On hit, {{CC|stun|stuns}} foes. |RR = Reel Deal |rr = '''[Q]+DOWN:''' {{CC|pull|Pulls}} targets to you. No longer grapples.<br>Always triggers 12s cooldown. }}
- Results:
GRAPPLING HOOK Q / LB
| |
Rapidly pulls you to a new location. INTERRUPT Disrupts any skills in use and very briefly slows the target's movement.Interrupts enemies it hits. |
Show/Hide upgrades
Spring Loaded | The Claw | |||
---|---|---|---|---|
Increased range and grapple speed. | Increased DAMAGE BOOST Increases outgoing DAMAGE dealt by skills.damage and -8s cooldown when you hit a foe. | |||
Spring to Your Step | Out with a Bang | Takedown | Reel Deal | |
SPEED BOOST Increases the speed of hero by a percent determined by the skill applying it.Move faster for 5s after grappling. |
Leave a grenade behind that DAMAGE Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.damages /PUSH Knocks enemies back. This does not stop them from using skills.pushes enemies. (0.75s fuse) |
On hit, STUN Interrupts and prevents skill usage and movement for the duration of the stun.stuns foes. |
[Q]+DOWN: PULL Pulls an enemy to hero's location, interrupting any skills in use and preventing any further skill usage or movement by the enemy while they're being pulled.Pulls targets to you. No longer grapples. Always triggers 12s cooldown. |
The Claw | |
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Increased DAMAGE BOOST Increases outgoing DAMAGE dealt by skills.damage and -8s cooldown when you hit a foe. | |
Takedown | Reel Deal |
On hit, STUN Interrupts and prevents skill usage and movement for the duration of the stun.stuns foes. |
[Q]+DOWN: PULL Pulls an enemy to hero's location, interrupting any skills in use and preventing any further skill usage or movement by the enemy while they're being pulled.Pulls targets to you. No longer grapples. Always triggers 12s cooldown. |