Heroes/List
Hero | Type | Main aspect | Range | HEALTH One segment of in-game health bar represents 500 health points. |
ARMOR Reduces incoming DAMAGE by 1% to 1 point of armor. |
SPEED Base speed value; Heroes can move faster by SPRINTING, JUMPING or DODGING, sometimes at the cost of STAMINA. |
Description |
---|---|---|---|---|---|---|---|
Aisling Young Warrior |
Summoner | Utility | Close | 1500 | 15 | 630 | By taking up her father's sword, Aisling conjured more than just his memory. Aisling is a melee fighter who can summon her father's ghost to aid her and her allies in the battle. |
Utility | |||||||
Beckett Tactical Shooter |
Shooter | Mobility | Far | 1600 | 15 | 670 | An adventurer needs quick reflexes and quicker wits. A jetpack doesn't hurt either. Beckett is a highly mobile mercenary who specialises on firearm and takes advantage over her foes by thrusting herself into the sky. |
Charnok The Fire Mage |
Caster | Offense | Far | 2000 | 15 | 630 | The drakkor wield fire with the skill of mages and the ferocity of monsters. Charnok is draconian pyromancer who smites his enemies from a far and up close. |
Ezren Ghal The Necromancer |
Caster | Offense | Middle | 1750 | 15 | 650 | Necromancy is not a pursuit for those with faint hearts or rigid moral standards. Ezren Ghal is a sorcerer who empowers himself with souls of his foes and can enter into spectral form to take advantage over them. |
Griselma Wise Summoner |
Summoner | Defense | Middle | 1550 | 15 | 630 | Dark gifts may be gained by those who venture into the Rift and survive. Griselma is an old sorceress who works with portals and summons Rift monsters to fight for her and her team. |
HK-206 Bucket O' Bolts |
Shooter | Defense | Far | 2100 | 25 | 650 | Few HKs survived the war, but #206 soldiers on, fully functional and fully loaded. HK-206 is a sturdy battle robot with an impressive arsenal of firearms to use against his enemies. |
Imani Sneaky Sniper |
Shooter | Utility | Far | 1500 | 15 | 650 | Even among the renowned Tahiri mercenaries, Imani is famed for uncommon skill and leadership. Imani is an eagle-eyed sniper armed with a deadly crossbow and couple of tricks up her sleeve. |
Kajir Deadly Assassin |
Assassin | Offense | Close | 1600 | 15 | ? | "It was three upright cats covered in snake scales, what's so hard to understand about that?" - Eye-witness testimony. A sneaky killer with a pirate past. |
Lord Knossos Offensive Powerhouse |
Bruiser | Offense | Close | 2500 | 15 | 650 | Years of exile have not dulled his fighting spirit. Knossos knows he will be a warlord again one day. Lord Knossos is a fearless minotaur capable of dealing and surviving a fair amount of damage. |
Mozu Mischievous Magician |
Caster | Offense | Far | 1500 | 15 | 650 | Wizards could refuse to teach the little goblin, but they couldn't stop Mozu from stealing their wands. Mozu is a playful young sorceress who casts magic bolts and other neat spells to defeat her enemies. |
Oru The Fortune Teller |
Caster | Offense | Middle | 2000 | 15 | 650 | Oru deals in fate and the future; the Eternal sees no reason why simple cards should be met with apprehension. Oru is the Eternal Seer capable of attacking and tricking his enemies by revealing their fate. |
Pakko Playful Giant |
Bruiser | Defense | Close | 2450 | 15 | 630 | Pakko was surprised to learn that joy cannot always be shared. What is delightful to friends may be frightful to foes. Pakko is young frost titan who uses his force and ice powers to fight enemies and help allies. |
Control | |||||||
Ramsay Agile Fighter |
Fighter | Mobility | Close | 2200 | 15 | 650 | Ramsay knew that should his cunning fail him, he could always rely on good old-fashioned violence. Ramsay is a city ruffian who combines acrobatics with his unusual blade and poison in battles. |
Roland The bounty hunter |
Shooter | Offense | Middle | 1750 | 15 | ? | He was just as hard-hearted before he lost the arm. Now he just has more reach. A former police enforcer from Skycity who has become a bounty hunter. |
Rutger The Stone Warden |
Tank | Defense | Close | 1100* | 25 | 650 | A sworn protector of the land could not stay in retirement while nature was desecrated. Rutger is an old guard of nature with the power of earth bending to oppose his enemies. |
Control | |||||||
T-MAT Long Range Artillery |
Shooter | Offense | Far | 1700 | 15 | 650 | If she was only programmed for battle, why does she desire something more? T-MAT is a lost, sentient machine with an arsenal of newest deadly weapons to use against her foes. |
The Margrave Unstoppable Tank |
Tank | Defense | Close | 2950 | 25 | 630 | His name, his family, and his kingdom were all lost to history. He lives for battle and battle alone. The Margrave is a fearsome warrior with stomping set of abilities and great endurance to match. |
Tripp Stealthy Assassin |
Assassin | Offense | Close | 1500 | 15 | 650 | Once she learned to channel the lightning, Tripp stopped being an outcast and became a killer. Tripp is a lightning fast assassin capable of shocking her enemies, both figuratively and literally. |
Tyto the Swift Reflexes and Finesse |
Assassin | Mobility | Close | 1700 | 15 | 670 | Tyto's legend grows with each act of heroism - as do the mysteries that surround them. Tyto is a vigilant sword master with impressive acrobatics and a trusty rodent friend helping him. |
Uncle Sven Chemistry and Chaos |
Healer | Utility | Middle | 2100 | 15 | 630 | Uncle Sven has forgotten more about alchemy than you will ever know – and maybe more than he remembers. Uncle Sven is a jolly old alchemist with an array of neat potions to help his team in the battle. |
Utility | |||||||
Vadasi Divine Healing |
Healer | Utility | Middle | 2050 | 25 | 650 | Vadasi has come as both pilgrim and judge. Life and death are the tools of her judgment. Vadasi is an otherworldly being who aids her allies in the battle by both healing their wounds and damaging their enemies. |
Voden Trickster Archer |
Shooter | Utility | Far | 1650 | 15 | 670 | The stories say that when the forests are threatened, wardens arise to protect them. Voden is an ancient protector of nature who utilizes his sharp bow skills with the power of forest to aid him and his teammates. |
Utility | |||||||
Wu Martial Artist |
Fighter | Mobility | Close | 1700 | 15 | 650 | The monastery taught lessons both martial and spiritual. Wu learned half of them well. Wu is a quick amphibian close combat fighter with an array of fierce and amazing moves under his belt. |
Xenobia Curses and Control |
Control | Utility | Middle | 1700 | 15 | 650 | For a sorcerer, victory begins in the mind. Xenobia has no enemies, only victims. Xenobia is a cruel sorceress who feeds on dark emotions of her foes and inflicts powerful curses back at them. |
Zandora Star Knight |
Tank | Utility | Close | 2100 | 25 | 650 | She moved with the confidence and purpose of a god among mortals. Zandora is the Eternal Knight who wields her fearsome lance into the battle and helps her teammates with the power of her uplifting auras. |
Utility |