Beckett is a playable Hero in Gigantic. She is a ranged shooter, focusing on her fast and explosive approach to enemies. Armed to the teeth with machine pistols, grenades, and even a cannon – and her one-of-a-kind jetpack ensures she'll live to fight another day.
Fixed a bug where throwing the grenade really high into the air would cause it to disappear before landing.
Q/LB // SWITCH WEAPONS
Beckett is now able to sprint much sooner after triggering a reload.
F/LS+RS // AIR STRIKE
Refocus upgrade: Now properly calculates focus provided by the skill.
SKILL SPECIALIZATIONS Each hero now has a set of "Skill Specializations." These are unlocked at Level 5 and add a special "Clash bonus" when a match transitions to the Clash.
Outgunned specialization: LMB/RT: Basic attacks deal +10% damage to attacking foes. DURING THE CLASH: Raises bonus damage to +20% damage.
Grenadier specialization: RMB/LT: Grenade now has a -2 second cooldown. DURING THE CLASH: Extends the cooldown reduction to -4 seconds.
Ready to Jet specialization: E/RB: On use, you gain 25 Stamina. DURING THE CLASH: You gain double focus while jetpacking.
LMB/RT // MACHINE PISTOLS “With the recent changes to the critical-hit damage of ranged heroes, we saw an opportunity to better differentiate between the two base upgrade branches for Beckett's basic attack skill. We've added an armor penetration upgrade to the left branch while tying the damage bonuses of the right branch to critical hits.”
NEW AP 'em upgrade: Machine pistols have 30% armor penetration.
NEW Sharp Shooter upgrade: Machine pistols now fire in a 5-shot burst. Machine pistols build crit faster and have no spread or recoil.
NEW Painfully Accurate upgrade: Increased critical damage (+30%) with Machine Pistols.
F/LS+RS // AIR STRIKE
Adjusted the targeting indicator to now show the full area where the strike will hit instead of just the impact location.
GAME RULE: "IN COMBAT" SKILLS “We've adjusted several Hero skills to no longer place you in combat. These are largely passive skills which don't implicitly place you in combat, and which often have a practical use outside of combat. Here are the affected Heroes and skills.”
Beckett: Jetpack (E/RB)
GENERAL
Fixed a bug where applying weakness halfway through a skill would not properly reduce damage dealt by those Heroes.
Beckett: Grenade (RMB/LT)
BECKETT
LMB/RT // MACHINE PISTOLS/CANNON
Adjusted the skill text for the Painfully Accurate upgrade to reflect that it sets critical damage to +30% rather than adding 30% to the base 20% modifier.
RMB/LT // GRENADE
Fixed a bug where Grenade wouldn't play the explosion sound effect.
Fixed a bug where Grenade's audio effects would continue to play even after the projectile was destroyed.
Q/LB // SWITCH WEAPONS
Blast Radius upgrade: Fixed a bug where the Blast Radius upgrade wouldn't properly add to Beckett's crit chance on hit.
Fixed a bug where most Cannon upgrades would increase the base damage of the skill slightly.
F/LS+RS // AIR STRIKE
Supreme Will upgrade: Fixed a bug where launching an Air Strike wouldn't restore the intended 100 stamina.